Chapter
4 - "New paths"
My stomach reminds me, that i am
hungry. But i cant retreat myself from the fascinating lecture. The
notification, that Sammy received yesterday was a Memo. It informed
all testers, that a firm date for the big beta-test lunch was
choosen, and that they had agreed on an environment, witch we will
spend the two months in:
["Vortex"]
That's
the name of the World, that was chosen for us. A Fantasy - "Massive
Multi-player Virtual Role Playing Game", short "MMVRPG".
I have little experience, with this kind of entertainment. I mean, i
played RPG's before ... at home ... at my computer, and i had fun
with it. But In-Hous "C-D" Equipment ... thats something,
only rich people can effort. And one hour at a C-D Studio costs as
much, as i earn in 5 hours of work.
People
who play VRPGs, or MMVRPGs, are saying that ordinary gaming is not
even comparible wit "C-D".
The
only Ciber-Diving experience that i had before, was a flight above
the Brazilian jungle, and a diving tour in the Caribbean sea. But
that was before my time here on “Hellman interactive”. And my
dives here were also rather unexciting.
I
find it surprising that such a complex simulation was chosen for
utopias first Beta-test. My reasoning tells me, that the
PR-department probably has promised something again, without a
consultation with the developer team and in the the end, everything
will turn out different then expected. But my burning anticipation is
greater then my concerns and i place my hope over my realism ... a
rare decision!
I'm
already sitting for hours in my quarters, flipping through the
digital pages of the presentation, swallowing the tutorials and
watching commercial videos about this game ... i am overwhelmed! The
developers are promising a level of customization and personalization
options, that I haven't seen in any other game. Adjustment of
clothing, skill behavior, terrain, interactions and a lot more. Then
there is this long list of different classes, witch seam to play
completely different. Parallel to that is a rich professional system.
But what fascinates me the most right now, are the numerous methods
to find a place in the world, that you can call your own. From a
humble habitation in a big City, or a residence on the country, up to
your own dimension.
The
last one may sound exaggerated, but it fits the design of the World.
When it comes to the story, then it explains that the world “Rashara”
was hit by a huge catastrophe and was sucked in to the limbus, where
it shattered into shards. The only way of travel between the shards
is the Magical “Vortex” - Practically a teleport system. If a
group fulfills the necessary requirements, than they can explore a
new shard and claim it for them selves. It basically generates a new
Instanced Zone in the Game. But to use it, it needs to be conquered
first. You could say, its supposed to be for guilds, since a single
player, or even a small group couldn't stand up against the
challenge.
The
way character growing is working, is also unusual. There are
experience points that you can earn, but no character levels in a
traditional way. The Experience points are functioning like a
currency to acquire new skills and abilities. But i will tend to that
later ...
Right
now my attention is captured by an article with the intriguing header
of “Changing World”. It describes how dynamical events are
generated through complex algorithms and provide new challenges and
can even leave lasting changes to the game world ... [really
interesting]
I am torn from my toughs when my
door bell rings. A slight feeling of anger rises inside me as i am in
the middle of a paragraph and i realize, that i would have to read
the whole article again later. I shake up the upcoming frustration
and open the door. As my desk is right next to the entrance, i don't
even have to stand up for that.
The
electric sliding door opens with a familiar hissing sound.
???:
“Oh – did i disturb you? ... i – ahm ... should i come later
... ?”
The
uncertain look, the tense posture, the pressed voice ... its Nina.
Nicolas:
“No its fine, i am not busy.”
That
was a lay, but in this case it should be better that way.
Nicolas:
“What can i do for you?”
Nina:
“Ahm - You were not in the cafeteria for lunch. ... And, ah, ... i
thought, i should bring you something.”
She
uncertainly steps from one foot to the other and than presents a
transparent bag, that contains 2 sealed aluminum trays, a soda can
and a pudding.
[Lunch
...] I take a look at the clock on my pad. [2:32 pm – that means
...] I'm already sitting here for over 5 hours. Its not surprising,
that i am getting hungry.
Nicolas:
“What? It's that late already? I totally forgot about the time."
Nina:
"Oh - so i did disturb you, after all ..."
I
get up from the chair and stretch myself demonstratively. It feels
good.
Nicolas:
“No, you actually came in the perfect moment, i just noticed that
im getting hungry.”
She
shows a relieved smile, but her uneasiness doesn't go away. In her
company i cant help myself, but to feel uneasy myself. I think its
because of her uncertain nature – it infects others. In the first
days she looked so lost and confused, so i helped her here and there,
explained a view things. She is constantly looking for my company,
since then. Sometimes, her attachment is … suffocating. Did she
fall in love with me? Or is this something like a
„big-brother-complex“? Or are we just friends in her Eyes? Her
inhibitions are hard to understand ...
Nicolas:
„Please, come in ...“
I
turn the Chair around, so she can sit down and sit my self on the
Bed, which is just a view steps away. The rooms for the stuff here
are very … functional. I would even say ascetic.
Stretching
my legs feels good.
Nina:
"Ehm – is it really ok for you?"
Nicolas:
"Sure, why not??
I
feel the urge to, share my excitement about the game with someone.
She
hesitates for a bit, but then enters the room and gingerly sits down
on the edge of the chair, like it's divine, or like it could break at
any moment. She also wears this billowing greenish scarf, that
totally doesn't fit the rest of her outfit. She had a surgery on the
neck recently. I don't know the reason for that, but it didn't heal
well and left a scar that draws from her earlobe over the chin down
the neck to the clavicle. That's why she often wears scarfs or tops
wit high collars, but you can see it anyway.
Nicolas:
"What was on the menu today?"
Nina:
"Ha? - Ahm ... we had potatoes, backed with cheese and sauce and
steamed vegetables ... and Pudding. ... Ah! - and i brought you a
Limo ... its the one you like so much ...”
At
the end, her voice is getting quieter and she looks away. I take a
closer look at the can in her bag. [Cola with Mango-apricot ... ] Its
true, i like that flavor, but ... [I never told anyone that i like it
... did she observe me?] I hope, she will not begin to stalk me! Or
is she doing that already?
A
strained grin grows reluctantly on my face. The next moment i feel
like an idiot for grinning like that.
Nicolas:
"Sounds good ... Ah, i haven't even thanked you."
Nina:
"Ha?"
Nicolas:
"For the food. Thanks!"
Nina:
"Ah, ahm ... never mind."
The Scent of backed cheese and
cream sauce fills the room. The food cooled off a bit, but that
dosn't bother me. While i tend to my meal using plastic fork and
knife, i think about the best way to start a conversation. Because,
if i don't say anything, we may sit here in silence for hours.
Nicolas:
“Did you have the time to take a look on the game we will be
testing?
Nina:
"Ahm ... you mean this "Vortex"?"
Nicolas:
"Yea, that."
[What
else could i possibly mean?]
Nina:
"Well, yes, ... but I don't understand much of it. I am not a
Gamer."
[Gamer...]
Do I count as one? Sure, i am playing games from time to time, I also
know all the terms, But is that enough to call myself a “gamer”?
Just
as I'm about to ask her what she doesn't understand, there is a
concerning thought popping up in my head: When i start to explain
everything to her now, than she will also be clinging to me all the
time inside the VR. [On the other site ... ] i could use that to my
benefit. I could advice her to play a support class, and help me out
the whole time. It would probably not matter for her, which role to
choose, anyway.
But
this way she would become even more dependent on me.
While
I'm delightfully chewing on the crispy cheese crust and think about
it, i come to an Idea, that feels slightly genius: Why is she so
affectionate in the first place? [Because she is lacking in
self-confidence!] If she would be more confident in her self, then
she would probably stop clinging on others. To reach that, i could
advise her to pick a more aggressive Class. One, that doesn't need
the Help of others and is not dependent on other players. [But witch
one?] In my thoughts, i go through the available character classes,
that i already extensively inspected this morning:
The
“Summoner” is a quite self-reliant class, but its very complex
and not advisable for beginners. And besides that, i wanted to play
it myself. If Nina would be playing the same class, then she would
probably end up copying me.
The
“Wild-Hunter” would surly be welcomed in any group, but he
doesn't depend on that. He would also be good on his own, If he plays
carefully. Besides that, he does have a reliable pet. This could
trigger a protective instinct in her.
Then,
there is the Necromancer … but she is totally not the Type for
that. She could even take it as an insult, if i recommend her a class
like that.
And
the Last one that comes to my mind, is the Mercenary, a close-combat
fighter. He is balanced in attack and defense and is able to heal him
self. He is best suited for solo-players. At least, thats what the
guide said.
[Hm,
so its down for Wild-hunter or Mercenary] The Mercenary would clearly
be batter if you want to play solo. [But this is not about
efficiency.] To look your Enemy in the Eye in a live-realistic VR,
that could be too much for her. The Hunter allows more distance for
that ... its decided!
Nicolas:
"What part didn't you understand, maybe i can explain a view
things."
Only
now i realize that the dish with the potato is half empty.
Nina:
"Ha?"
I
guess i have torn her from her Toughs.
Nina:
"Ahm, I don't know ... everything, i guess ... I've read a
little about it, but all this gamer-terms ..."
We
spend the rest of the afternoon with reading articles and
explanation. Later, i asked Sammy to join us, because there were a
view things, i didn't understand myself. I have a Plan: I would help
her – on a long term! She would gain more confidence and she
wouldn't be hanging on my sleeve the whole time. Two flies with one
stroke.
In
the end she asks me about, what class i would be playing. My answer
is, that i haven't decided yet. It's a lie, but in this case its
better that way.
No comments:
Post a Comment